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How does chunk duration/count settings affect SLDP streaming delay?

Mirza Brunjadze 2017-06-19 15:20:37 UTC in Nimble Streamer
2b341abee1ee0fff6d4698ef23c0e76e

Yury Udovichenko 2017-06-19 23:49:54 UTC
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Hello Mirza,

Chunk size and count does not affect SLDP stream, it's not a chunk-based protocol.

Alex Pokotilo 2017-06-20 04:09:05 UTC
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Mirza,
delay affected by Key Frame interval and buffer interval you setup in your player. You can change key frame interval using https://wmspanel.com/transcoder
You can change player buffering settings by "offset" parameter

Mirza Brunjadze 2017-06-20 11:22:44 UTC
2b341abee1ee0fff6d4698ef23c0e76e

Hi Alex Pokotilo,
I asked this question because I've experienced syncing difference between two players on the same network. After some minutes difference was about 3 seconds, that may be caused by connection stability issues, but I want sldp to play latest frame possible and skip old ones. So, I thought there was some buffering on server side.
I set keyframe interval in OBS Studio to 1, rtmp_buffer_initial_offset = 0 and rtmp_buffer_items = 500, unfortunately nimble streamer stopped working if I set rtmp_buffer_items below 500, is that proper behavior and could this syncing problem be fixed with transcoder you linked?

Thanks.

Alex Pokotilo 2017-06-21 02:16:20 UTC
B0af1cee7eb1e40dd284d9982b3aef70

Hi,
no sync issue will not be fixed with out transcoder.
don't touch rtmp_buffer_initial_offset and rtmp_buffer_items as these settings not applicable here. When I refer to offset I mean "offset" parameter for sldp player.
You need to start new support thread via https://wmspanel.com/contact about this issue.

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